MN – Overwhelming Hunger Wild Hunt
As spiritual successor of the Haunt Overwhelming Hunger deck, this deck has provided the best shell for the new Wild Hunt units as it improves its long round by including Frost from Red Riders and Ard Gaeth.
Haunt and the Deathwish package composed of Miruna, Detlaff: Higher Vampire, and Werecat provide a tempo burst and make this deck a great option to contest the ladder.
The last patch has reinforced the list: Ge’els as a tutor for Ard Gaeth and Naglfa makes it much more consistent and robust.
- Haunt: in contrast to other Monster lists, Haunt is not only a means of tempo for the deck but also a crucial piece to generate Consumes, which will help us to conserve our leader charges and proc our Deathwishes. Being able to predict whether our opponent will answer it will force us to change our gameplan.
- Auberon: the King of the Alders is not only a great tempo play in this deck, but also suitable for its utility: the Create effect gives us different units which we can use as Purify, extra Frost, or movement.
- Extremely good at bleeding thanks to plenty of Frost effects.
- Can commit into a full round using only bronze Thrive units while always threatening enough by catching up in just one card.
- Loses power if Haunt is answered
- Awkward in short rounds
Playing the list without Scenario if the meta is full of Bomb Heavers
We can adjust the list to accommodate Yghern and Ozzrel, mainly by cutting Ard Gaeth, adding a second Red Rider, and downgrading some bronzes like the Wild Hunt Riders. After those changes, we lost some long round potential, but gained some reach and an improved short round.